Thursday, 3 November 2011

wine + amd64

wine + amd64

i moved from a 2.6.32-5-868 to the amd64 kernel. installed nvidia the debian way with module assistant. other kernel works fine. i read i could install the nvidia-glx-ia32 drivers in a chroot of another installation. but it still runs off my amd kernel and there is no way to install the 32 libs there.

err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D9 is not available without OpenGL.
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly

i know youll want to say i dont have opengl.
glxgears works fine.

direct rendering: Yes
2.6.32-5-amd64

in /usr/lib i have
libGL.so.1
in /usr/lib32 i have
libGL.so.1
libGL.so.1.2
in /usr/lib64 i have
libGLcore.so.1
libGL.so.1
libGLU.so.1

i dont know if wine is 32 or 64 bit. everywhere states there is only a 32 bit release. any ideas of what i can do? or how i can get my games to work.
i can run cairo-dock with opengl.

xorg has:
Section "Module"
Load "glx"
EndSection

ive tried running the game with -opengl and -d3d neither work.
i edited the config.wtf with SET gxAPI "OpenGL"

lib32-nvidia-utils package doesnt existi n the debian db. nothing with lib32 will show up with apt-get or synatic.

No comments:

Post a Comment