wine + amd64
| i moved from a 2.6.32-5-868 to the amd64 kernel. installed nvidia the debian way with module assistant. other kernel works fine. i read i could install the nvidia-glx-ia32 drivers in a chroot of another installation. but it still runs off my amd kernel and there is no way to install the 32 libs there. err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat. err:d3d:InitAdapters Failed to get a gl context for default adapter Direct3D9 is not available without OpenGL. err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly i know youll want to say i dont have opengl. glxgears works fine. direct rendering: Yes 2.6.32-5-amd64 in /usr/lib i have libGL.so.1 in /usr/lib32 i have libGL.so.1 libGL.so.1.2 in /usr/lib64 i have libGLcore.so.1 libGL.so.1 libGLU.so.1 i dont know if wine is 32 or 64 bit. everywhere states there is only a 32 bit release. any ideas of what i can do? or how i can get my games to work. i can run cairo-dock with opengl. xorg has: Section "Module" Load "glx" EndSection ive tried running the game with -opengl and -d3d neither work. i edited the config.wtf with SET gxAPI "OpenGL" lib32-nvidia-utils package doesnt existi n the debian db. nothing with lib32 will show up with apt-get or synatic. |
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